No skins as rewards for playing the Halloween event sucks

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  1. I think the X is overkill for this use case and there are better options at a similar price that will look better despite having lower refresh rates. The pro is probably the better choice between these two.

  2. In my research and review-watching I found these two supposedly have the most accurate colors usually, I couldn't find any that were better on paper, that were also available where I'm buying (since the selection is scarce) or at a similar price point since the prices here are out of whack, but if you have recommendations I'll hear them out and see if I can even find them.

  3. 7-2 says:

    She's not even a teenager tho, ain't she around the shimado bros age?

  4. Pretty much, I've been waiting on him to go back to humble street level status ever since Spectacular ended. Sadly with how huge the multiverse movie was I doubt it will happen any time soon.

  5. Everyone here crying, but if you actually think cass is broken I got news for you….

  6. Well that's the thing, on paper it's stronger and there's tons of people here saying it needs a nerf, but he's a terrible pick right now and a rework would have to make him better to make him viable, so it's a strange situation Blizzard found themselves in.

  7. True cowboys walk backwards and only shoot from 360 spins

  8. the reason it feels that way is because you likely are either too high for your skill level or are tilting very easily.

  9. Actually I climbed from bronze to platinum (and still climbing) and that was my experience throughout, I doubt the game would be showering me with forced wins that let me climb if I was too high for my skill level.

  10. This sounds like you’re in the correct elo. You’re aren’t good enough to take over your games and solo carry and so the games are just balanced around which team has the better players which could feel stompish. If you’re winning 50% of your games you will eventually just balance out the mmr by have the same losses as wins and they could come in massive win loss streaks or every other. Until you play better as an individual you’re going to keep watching coin flip games.

  11. That's actually the opposite of how it should work, in a well designed system the "true Elo" would be nothing but super close games where you feel "if I did just slightly better we would've won", and doing slightly better would make you climb. Unloseable games where you're dominating the other team should only happen if a high tier player somehow ends up in a low rank match, and vice versa for unwinnable games.

  12. This meme is saying "wouldn't it be awful if the game became fucking FREE and you only had to pay for the SKINS"

  13. No this meme is saying "wouldn't it be awful if the game became free and you had to pay additionally for features you already paid for by buying the game in the first place".

  14. Yep, that's pretty much it, everyone "defending" OW2 in the comments is ignoring this point which is the main thing I was getting at with the image. Earning skins for free was part of the game people paid for, and that part of the game is now behind a heavy paywall to justify it going F2P, which is a net negative for people who paid for the game.

  15. no it's not. you're just a rat in a skinner box being tricked into thinking you're doing something meaningful when they flash a shiny new costume in front of you.

  16. A dopamine hit is by definition fun, not sure what your argument is. There's really no difference between playing a single player game and getting dopamine hits on leveling up or finishing levels, and playing a multiplayer game and getting a dopamine hit for cosmetic rewards, neither of them are more "real" than the other or the "real world" alternatives (unless you're suggesting everyone who plays video games should go out and party or play sports because they're real fun instead).

  17. Huh I just checked it and you're right, it seems they quietly expanded it in the meantime because there were definitely only ~25 countries available initially and for a long time after that (here's a

  18. I've been playing since 2016 but OW2 is the first time I feel like Blizzard doesn't care what my experience will be like because I'm not a paying customer "anymore", nothing in OW2 gives me confidence they'll even try to make things fun for free players.

  19. The brand new PvE mode is free. I don't know what you don't understand about that.

  20. But the whole game is free now, why does this need highlighting, they don't say "free new map" every time a map is out.

  21. 6 years is nothing for a live service game. League of Legends is 13 years old, Counter Strike: Global Offensive is 10 years old. Dota 2 is 9 years old. Hitting a decade lifespan should be easy with a multimillion dollar budget. All you need is devs that know how to keep a game from getting stale...which Blizzard didn't know how to do as it took them literal months to barely change heros.

  22. Exactly, not to mention Overwatch was a full priced game and not F2P like LoL, and only 3 years out of Overwatch's 6 had a rational content schedule, the latter half was basically barren.

  23. I mean… yeah. A company isn’t going to make a good or product if they aren’t making money from it. I’m sure Toyota made plenty of money selling cars in 2005. But that greedy company just keeps increasing their prices, now a Camry costs thousands more than it used to. They’ll stop at nothing to take our money! If you don’t like a product, or think the value justifies the price, don’t buy it. Companies are greedy. That’s kind of the idea. If they can make money selling something for $10, but people are willing to pay $15, guess what they’ll charge? They don’t exist to make us happy, they exist to make money. I’ve paid very little for Overwatch, and gotten a ton of enjoyment from it. They could shut off the servers at this point, and that would be within their right. It’s a consumer good, not a god given right.

  24. But they WERE making money on it, lots and lots of money for minimum effort, I would go as far to say with the amount of effort and money they put into OW1 for the last couple of years, the ratio of the returns they got on it from people still buying the game and lootboxes even though Blizzard was putting NONE of it back in the game must've been insane.

  25. Yeah, I consider myself somewhere between a casual and a dedicated OW player and I put in maybe 600 hours over the last 6 years, which is like 18 minutes a day on average. I still unlocked everything I wanted and a ton of other stuff without ever buying a lootbox though, the same amount of playing OW2 for free would net me, what, 3 legendary skins?

  26. Aye, agreed. The 2D image only has to replicate volume from one specific perspective, but the 3D model has to be balanced to read well from all sides. From what I've seen, they struck a good balance on this one for readability. Also the specular highlight is just missing because of the darker, diffused lighting in that shot.

  27. That's true but they managed to do justice to Tracer's voluminous bangs in her 3D model, yet the JQ hairstyle is nothing but almost cylindrical spikes in the 3D model.

  28. Personally, I'm satisfied with the face model although the red eyes make her look a bit like Ashe, but I'm kinda disappointed in the outfit choice, the previous designs with the leather jacket and the cape looked more "regal".

  29. Not him and I wouldn't call it shit, but I do think Amphibia struggles to follow up on most serious moments because it's afraid it'll ruin the humor vibe, but it just comes off as tonally dissonant when a character experiences something really fucked up and then it's fine and back to the jokes not 30 seconds later, most notable examples are the S2 finale and its S3 followup, and All In so far.

  30. We SHOULD be satisfied with HFW (which you might be referring to, not HZD) visuals if they are doing a complete interact-able open world RPG just like Skyrim was, because a game like that would be absolutely MASSIVE in terms of effort and content

  31. You're right I did confuse the two games, Bethesda is still an industry giant now owned by Microsoft with no lack of resources or experience, and the visuals of their games are usually lacking due to misguided art direction or sloppy technical habits, the interactivity has little to do with it. You could design a beautiful looking game using only the engine, polygon count, resolution, lighting tech etc even Skyrim had available, let alone what they'll have in ~5 years. For example Prince of Persia (2008) is a beautiful looking game that aged much better than Skyrim, and it owes it to strong art direction despite lowed fidelity on paper.

  32. Hopefully the game will look at least as good as HZD. The character models in that game (and FW) are stunning. The terrain and environment is great, too. So I am hoping that ES:6 will look at least that good.

  33. If Starfield is set for 2023, and their games take 5-6 years on average to make, TES6 will be a 2028-2029 game and I wouldn't be satisfied with just HZD (2022) visuals, not to mention the controls and responsiveness would have to be perfect after such a long wait, the floatiness of Morrowind/Oblivion/Skyrim would be unacceptable. I mean I'm going to get it anyway, but I'll be mad about it.

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