The Necromancer's Tale -- a narrative-driven CRPG where you follow the dark path and become a necromancer
Shows the Silver Award... and that's it.
- By - samredfern
Fire Golem Stomps! by Blodpeng
Shows the Silver Award... and that's it.
When you come across a feel-good thing.
Thank you stranger. Shows the award.
- By - samredfern
I've been building this RPG town map for 2.5 years, initially using this floorplan overlay as a guide
Shows the Silver Award... and that's it.
When you follow your heart, love is the answer
- By - samredfern
I design 3D environments - this one was inspired by one of my favorite games, Myst [OC]
Shows the Silver Award... and that's it.
A glittering stamp for a feel-good thing
Thank you stranger. Shows the award.
When you come across a feel-good thing.
- By - JamesMakesFilms
I have been working on this game by myself for over 2 years. Developing this game helped me through some tough times, it is very surreal to finally put a release date on it. Pushing it out into the world is equally exciting as it is scary.
Thank you stranger. Shows the award.
When you come across a feel-good thing.
- By - oatskeepyouregular
Dún Aonghasa is a prehistoric hill fort that lies on Inis Mór, in Ireland, at the edge of a 100-metre-high cliff. The first construction goes back to 1100 BCE and around 500 BCE, the triple wall defenses were probably constructed along the fort's western side [2000x1332]
When you come across a feel-good thing.

- By - Fuckoff555
Subscribed and added to my wish list at the speed of a zombie that's realised they've stumbled into a butcher's shop. Which is pretty slow and clumsy when you think about it, but whatever's lacking in grace is made up for with enthusiasm.
Thanks for the nice comments! We're a small team and the narrative permutations have to be constrained by that, unfortunately.
Might be asking a bit much but would you say there's any possibility of there being a console release? The concept looks fantastic and I am very happy to see the emphasis on the narrative.
Thanks! Definite possibility. We've done well on Switch and PS4 before so I know the potential.
The deep process of performing rituals and spells is emphasized, and the experience of getting dragged into necromancy. Here's our Steam page if you're interested:
Interesting idea. As you progressed, you'd have semi pro and then pro events hosted at your track? Would these events themselves be viewable?
What software do you use to make this things?
Aseprite
That looks sick I wonder if that’s from a game 🤔
It was going to be, but we abandoned making it unfortunately
Steam can definitely transfer the app to your ownership. Edit: but if it's already retired, perhaps not.
Game is not yet retired, I'll let publisher know about this.
Yeah, there's literally a link in Steamworks that says "transfer ownership"
Wow this is next level, is there anywhere to play this?!
We're still developing it, demo should be available later this year:
H O W
Thanks! It's just a few lines of code to rotate the camera and fade out the opacity of the floorplan material over a few seconds
I made this switch recently. Best thing ever! My rather large Unity project went from ~25 secs play-start time, to ~5 secs. Big quality of life improvement.
How much, on average? 0.25 games per year.
Nice, what tools do you use?
“Large upvoted comment normalizing people that very clearly should not be programmers because they cannot actually program as being completely okay in the industry”
Unpopular opinion: I agree with you. I use SO maybe 2-3 times a year.
Looks great man but if your gonna make a game on it I would cut out the tail just me
We abandoned the game unfortunately
Oh sorry man at least the models were good
No worries, these things happen :-)
Looks great!
What are the obvious reasons?
Despite the sarcastic comments, there are more than enough newbie game developers out there to make this relevant. In fact I'll probably be able to send this link to people in the future when they're going sideways with some kind of storage design.
Binary isn't a bit painful. Just pack everything into a byte array and save.
I've done a lot of this too (and agree it's very enjoyable), but wouldn't really call it "from scratch" if you're using threejs and physics libraries.
Enlist some of your target audience for a focus group
Any idea how rates are?
Of the decent applicants I got, rates ranged from 4c per word to 25c.
Assuming you are willing to pay? I'd recommend workwithindies.com. I placed an advert with them last year for a writer and got 200 applicants in a week. Of these, there were at least 30 really good candidates.
Start with Asteroids
No, all the game related subs are for making some vague post, asking "what do you think?" and spamming your Steam URL.
Beautiful!
I'd be interested to discuss this with you. Send me a PM?
I would think this would be a pain to clamber over for foot soldiers too.
The prof reckoned it was primarily ceremonial/ for prestige. Mind you he said that about most things.
Yeah that sounds like a giant assumption. You don't build walls like that unless defense is a main goal.
Sorry, I was referring to the chevaux de frise regarding ceremonial purpose. Not the walls.
Honest question: why the choice to use Javascript?
Presumably it's a browser game